While most tbc dungeons and raids have already been scripted we are now working out the finer details, including memorable encounters such as the Chess Event in Karazhan, Illidan in Black Temple or Kil'Jaedan in Sunwell Plateau. It will now dynamically scale depending on queue times and thus the amount of players in-game. Also, as an indirect result of the various system reworks required, we were able to improve thread safety across the codebase, improving realm stability. We will have to change Blackrock's core to our main WoTLK core. However we are not looking to excessively delay realm's launch and even though realm will not be perfect at launch it will be the most complete Wrath of the Lich King and its improvements will be eventually applied to Deathwing and Ragnaros. *In late February we made several unrelated system configuration improvements that reduced overall latency as well. Buyer pays. Our next point of attention is now to prepare Hyjal and Black Temple. Apart from the usual spell and general fixes, we have been reworking the transport system, especially for Siege of Orgrimmar and are close to releasing it on live. The 'lagging' player isnt aware of his new speed yet and continues to move around with his old speed until he finally receives the message from the server that he has been slowed. The most important improvements will include a priority vote system (bug prioritization based on community member votes), a user friendly and clean navigation, sorting and filtering and comment system. Another focus this month were the preparations for the Christmas holiday events starting in two weeks. April 24: Movement batching and compression was committed for testing, also we replaced our default zlib compression library with a more performance orientated fork from cloudflare. var SESSIONURL = "s=61e2e772a1cbbe34d0c9d19c04c5678b&"; Frostwolf will also be getting a bunch of mid-level zone updates as we are fully porting Outland and Northrend in addition to many low level instances across all continents. Welcome to the Mage Heirlooms Guide for Legion. These tests will be focused on polishing small details and properly tuning the content for Lordaeron. rename: true, var IMGDIR_BUTTON = "warmane/buttons"; I have heirlooms on Lordaeron and they work. Getting Heirloom is very simple, and below is a guide to help you get them in WotLK Classic. We have discovered a lot more raid and dungeon issues than anticipated, and spent a big portion of our time on resolving these issues. Mists of Pandaria Raid Finder is also one of the relatively significant features that we are looking to implement corrections to within a week or two. Arenasand battlegrounds are now being played on an external World server. Along with splines and spell fixes, we are also planning to release a series of PvE updates ranging from starting zone improvements to the release of Eye of Eternity and Icecrown Citadel fixes. On Mists of Pandaria we have been focusing on getting several events ready for when it istime for them to be released. The initial release will include realm population, faction ratios, graphs and performance statistics. Map 1: Full update - took 44ms A changelog containing all fixes in the past month(s) will be released shortly. Realm transfers are expected to be available tomorrow. WotLK heirlooms NEWS STREAM DEVLOG CHANGELOG BUGTRACKER Forum Input and Assistance Support Q&A WotLK heirlooms Tools February 23, 2022 jan1962 Member heirlooms hello can someone tell me if it is possible for take my heirlooms from icecrown to lordaeron for beginning to start again with a char with heirlooms ? This has several major benefits, first of all is that Arenaand Battleground games played while Icecrown is fully packed will feel much smoother. Dragon Soul bug fixes, Halls of Origination reworked for improvement and bug fixes, Goblin starting zone quests, End Time bug fixes, Gurthalak, Voice of the Deeps fixes and some other general corrections to NPC spells and mechanics. Yes they all stack, however, not all the way to 85. Hello everyone. The Ruby Sanctum is scheduled to be released on February 16, 2022 at 16:00. The next steps will be the creation of a battleground-only worldserver and establish communication with normal worldservers. We expect to start porting instances to Cataclysm later this month. Trial of the Grand Crusader has been released on Frostmourne. var remoteyui = false; All bosses and events have been fully scripted and prepared. However, we will moniitor the realms and resolve any issues as soon as possible. For the Zul'Aman release,we will remove lower tier raid attunements to help newer players get up to speed faster. Perks are expected to not have any gameplay impact, while yielding various account-wide benefits. Only a few bosses in Ulduar remain to be scripted until completion. We've has a pretty good launch of Isle of Quel'danasand apart from a few oversights, we are happy with how the release went. We have also finished a rework of Shadowfang Keep which is expected to be applied at the beginning of next week along with numerous dungeon and raid fixes. This means thousands of items were being created at the same point in time causing the worldserver to run out of available item GUIDs and thus deliberately crashing itself in order to ensure data integrity. This was caused because their client did not allow picking an Engish realm at Realm selection. The second factor was the obvious MASSIVE influx of fresh character logins. Arena teams will be preserved. Arena season has concluded and all realms are back online, congratulations to those that were rewarded. More information can be found here. However, it could be possible that there are a few new issues introduced due to the reworking. Chapter IV and Vof the legendary cloak quest chain, A Vision in Time and Ordos and The Burning One have been released on Frostwolf. blog : "" The majority of focus for Mists of Pandaria in the past few weeks has been on Throne of Thunder heroic and Timeless Isle. We have already started work on Arena of Annihilation as well, which is expected to go live next week. Players on our Wrath of the Lich King realms will now be able to modify their experience rate. The characters are now available at the respective destination realms. Work is also progressing on getting Zul'Aman and we expect to have internal raid testing ready within a week. Today we are pleased to announce that both bosses will be released tomorrow, Wednesday. For druids leveling as feral is the fastest with almost no downtime and you can tank every dungeon up to 80. It is important to note that while we have done our best to prepare for the PTR, we do not see it as a completely finished product. Every time you play with or against a player with higher than average latency, the new code is in effect and it will be buttery smooth. In the past month we have gathered a lot of feedback on the Trial of the Crusader and Trial of the Champion instances, as well as the Argent Tournament. A big focus currently on the Burning Crusade is Black Temple. We will monitor performance and make adjustments accordingly. First release is expected in the upcoming days and will include Wrath of the Lich King dungeons and raid availability. var SECURITYTOKEN = "guest"; We hope to show you some results on our realms soon! At the same time we have started to prepare the announced balance changes for older content and are making good progress on that task. { Over the past 2 months we have updated over 300 fixes to Cataclysm. These items are called Heirloom items, or Bind to Account (BoA) items. Old marketplace will be released on Warmane in the next two days, this is a short term convenience goal until the new marketplace is released. For stability and performance reasons, Lordaeron has been and will have drastic improvements and core updates implemented (such as pathing, movement, line of sight etc) corrections and we hope to be able to post some more first hand experience as we progress. var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; All of those will be fully released and drop loot. Following the Throne of Thunder heroic release of last Wednesday, we are now heading towards an even bigger release day with the upcoming Timeless Isle opening, new Siege of Orgrimmar bosses and new season start, all in one day. We're looking to enable transfers from higher populated realms to relatively lower populated realms as we are committed to maintaining a population balance across realms. As announced earlier this year, we have started putting as much emphasis on Cataclysm as possible. When the decision was made to expand support for mercenary mode to horde we realized it would be best to do a major overhaul to the system, removing the technical debt that had been accumulated over the years. English PvP => French PvE. You may follow the progress here. The exact release date depends on how fast we can resolve transport issues related to those encounters. We have completely rewritten almost all encounters in Icecrown Citadel and Ruby Sanctum by now, as well as fully scripted Forge of Souls, Pit of Saron and Halls of Reflection. Icecrown and Lordaeron have received a lot of attention this month with quite a high amount of fixes towards raids, especially Icecrown Citadel, as well as new focus on Wrath of the Lich King dungeons, starting with Drak'Tharon Keep and Utgarde Keep. The 'replay' system will be cleared, allowing more space for new matches to be saved. As a result, Malygos encounter has been scripted and is currently being tested and polished on Lordaeron. All donations now award from 10% to over 40% bonus coins! Not enough compression and we would go over our network cap, too much compression and we would begin to lag the realm. More information here. Battlegroup 2 arena season has concluded and Frostmourne, Blackrock are back online. They will be released without loot as soon as they are ready to avoid imbalance in the current item progression. The real issue was the main worldserver crashing after about 60 seconds into the launch. Additionally we have also been constantly fixing spell, combat and general issues as well as improving performance. We have also fixed most high priority quest issues and will continue to work through Wrath of the Lich King zones now to get them all to a high level of perfection. Most of the major types of hacks are now being prevented before they take effect. Last month our focus was set mostly on vanilla content and general improvements. Isle of Thunder quests have been completed and the stage system is in progress. We have done our best to get rid of any critical class and combat issues, and will continue to work down that list after release. Some developers have been working in the background, and while their fixes can hardly be seen in our changelogs their work is visible in an ever-rising population cap and close to no crashes at all. More information related to this season can be found here. if (!yuicombopath) At times, and compared to retail, taking a Zeppelin from Thunder Bluff (yes I ran there to group with other players) can seem painful and unusual, but I quickly realised that it's part of what I enjoyed about the game back in 2004 as I camped the store's entrance to get the DVD early in the morning. After a month of preparations for Wrath of the Lich King content on Lordaeron we released the final expansion on Saturday, with an enormous amount of players waiting to flood Northrend and set out to find glory and new adventures. All donations now award from 10% to over 40% bonus coins! Professions can be leveled by getting HKs in battlegrounds. The realm launched at April 15th at 16:00: There was a huge bandwidth spike initially, similar to what we experienced last year, causing noticeable lag in the first 3-4 minutes. After weeks of development and balance testing we are ready to release the long-awaited Ulduar on Lordaeron next Wednesday, the 27th of April. Warmane Staff wishes everyone a joyous holiday seasonand a Happy New Year! However, because we have been focused so much on launch preparations, changelogs weren't updated as regularly as usual. - Log in using your Warmane account name, not email address. As such, a lot of work in the past few weeks was internal with the intention to make porting of scripts and database content possible without adjustments. The Warmane team has been putting quite some time into improving our low-level zones. This includes porting of Lordaeron's classic and burning crusade content to Mists of Pandaria, and the previously announced release of Throne of Thunder heroic. - These changes affect everyone, they are improvements for observers, not for the laggy players themselves. Lots of high priority reports have already been dealt with and we have started development on the infamous Battle for the Undercity event, with the Horde part almost finished. Other than that, we have continued to polish Icecrown Citadel and Ulduar, as well as Northrend zones. While we generally do at least 1 to 2 updates a week, the next big content update is expected to hit in the last week of March, potentially including Throne of Thunder heroic as well as Timeless Isle. Iron Qon in Throne of Thunder and Immerseus in Siege of Orgrimmar have been fully scripted and released. As soon as it is done Eye of Eternity will be released. More information here. Afterwards we have continued to work on high priority spell and combat issues. We are glad to announce that we are now consistently reaching up to 7 days uptime on both of our burning crusade realms, only stopped by the weekly update. New forum development is in progress. spells: '#839309', It is however not easy to make it crossrealm compatible thus we cannot make promises yet. Spells and talents have been fixed as soon as they have been discovered and we will continue to do so post-launch as well. Several important PvE related issues have also been fixed in the process. Simply put, we're revising and rescripting instances in Lordaeron and will copy our work to Cataclysm and Mists of Pandaria. For the programmers amongst us, we are implementing propper handling of'movement ACKs'. More information available here. We will continue to work on spells and quest issues, as well as finish up Tol'Barad's queue system to be able to release it. A few days ago we adjusted the way battlegrounds are bracketed at level 80. Trading will be enabled with the release of the new marketplace in April 2015. Lordaeron [ALPHA]. If required, we will split the release in two. The Deadmines will be closed temporarily until the rework has been completed, which is expected to be within a week. We are currently investigating any potential new bottlenecks that were introduced with the WotLK launch and will continue to improve performance and stability of the realm. Additionally, we continued to resolve lots of spell and general, as well as quest and npc issues as visible in our old and upcoming changelogs. Last weeks update also brought huge improvements to the achievement system, allowing for several hundred new achievements to be completed, including guild achievements. Join us on the next step of our adventure! Several projects need to be completed before that core swap can be initiated though. var remoteyui = true; - Replay system. On Wednesday we expect to release Alterac Valley, as well as the first part of the legendary cloak questline calledChapter I: Trial of the Black Prince, which has been fully implemented. We will also start porting lower level content inbetween. Me and my friend can't connect RN and can't find any official comms regarding it being down. What we are currently working on is having mercenary mode only enabled for players on Blackrock. We will start off with 2 dungeons and will constantly add more to the mix over time. They aren't tied to any one . quests: '#ffb100', Our QA has also restlessly tested and documented every single class issue they could find, whether it came with the upgrade or already existed beforehand. var IMGDIR_MISC = "warmane/misc"; After Frostmourne S1 launched we moved all character list functionality to our realmserver as it is much better suited for that data. Throne of Thunder second wing development is almost complete, it will be released shortly after internal testing has concluded, within the next 2 updates. We managed to implement a batch of eight new low level raids, including Magtheridon's Lair, Onyxia's Lair, Mount Hyjal, Gruul's Lair, Karazhan, Tempest Keep, Serpentshrine Cavern and Temple of Ahn'Qiraj. } This way of having separate databases works. // --> Only a bit longer than a week to go and it is time for a final recap. After the phenomenal kick-off of our new Icecrown realm, reaching the cap of 12.000 players just a few days after the merge with great stability, we have been immediately confronted with new challenges in terms of performance. Isle of Thunder is still in progress, while most of the major and more complex issues have been resolved, we have a lot of smaller tasks to complete before the release. As a result, this year was much, much better but it still did not go as well as we wouldve liked. A final release date will be announced shortly, after latest tests. } We will also begin a review of Trial of the Crusader by the end of the month, to start preparations for its release on Lordaeron. Spells and PvP issues have also been a focus this month, including several arena and battleground related issues. Players in busy areas could receive thousands of movement opcodes per second. The good thing however is that these will not happen anymore during future realm cycles, we will list a couple of them below: - During patch 3.0 the midsummer event started on Frostmourne, the drops from this event were way beyond the 3.0 tier. Map 571 InstancedZoneId 4395: Full update - took 45ms We have strong faith that we will be able to deliver. That means Frostmourne players will now meet more players from other realms, especially when better gear is involved. } For now it only links together battlegrounds. var yuicombopath = ''; Apart from that, we have put some effort into reworking and polishing lower level content, starting with vanilla and burning crusade instances and raids. The Brawler's Guild release has been monitored carefully and we have pushed out fixes for issues as soon as they have been reported. Considering the relatively good state that Wrath of the Lich King realms already are compared to other expansions, we are looking to bring Lordaeron to a new high standard of a clean, healthy and most complete Wrath of the Lich King realm in the world - a flagship and pride of Warmane team's work. Lots of updates and releases have been deployed to Lordaeron in the past weeks, including major raid releases such as Trial of the Crusader and Onyxia's Lair, as well as new season gear and epic gem vendors. Slightly more than a week ago Lordaeron has opened the Dark Portal, and with it came a sheer endless stream of thousands of players making their way through the Blasted Lands to the merciless and unforgiving Outland. June 6, 2017 Silenuos Member Question about Heirlooms and Shamans [WOTLK - Icecrown] I just wanna ask something about Heirlooms and Shamans. At the same time Eye of Eternity is being prepared for its release as announced earlier, as well as further spell and combat fixes. Starter gear will be mostly common items with maybe one or two uncommon ones, Heirlooms will be available through arena points on your level 80 character. Estimated downtime on Icecrown is 6 hours. - Why didnt this happen last year? After almost a month of development we will be starting to test patch 5.4.8 on our internal test realms in the upcoming week. However, with Frostmourne we decided to do things differently by already having the realm service online before launch, allowing the full 12,000 player cap to sit at the character list furiously spamming 'Enter World' waiting for the server to be opened. We hope to keep most of the special functionality which is on Blackrock. Lordaeron has been updated with major spell, script and movement system rewrites. This new system will batch together every movement packet in the same server tick into one packet, significantly reducing overhead. The PTR will be open starting this weekend and will contain Sunwell Plateau and Magister's Terrace. The situation we want to create is one where only the gamemaster or development team restarts the server when its needed for maintenance, which is usually once per week. Additionally, we also moved the very cpu intensive search process to our realm server, freeing up precious cpu utilization from the worldservers and reducing context switches. All bosses have been completely re-scripted and re-released. i sell feral druid 4 biss items neck sindra sts dbw and pole hc whit transmog name byda 105 coin on site $.support.cors = true; We have also beenlooking through the bugtracker for spell fixes and fixing them accordingly. All of these scripts will be prepared and made ready for release on Cataclysm. In the past we just had a separate 'database' with info about vendors, opened raids, loot tables for any specific WoTLK patch. On June 22nd, 04:00. Holiday season is approaching and we have prepared several surprises for our players to get cozy with and enjoy the azerothian winter. End Time has been fully reworked and is expected to be applied to Neltharion and Warsong along with class, pet and PvP fixes before the upcoming weekend. Apart from that, we have fully scripted three world events including Pilgrim's Bounty, Hallow's End and the Day of the Dead. These events include Noblegarden, Children's Week and several smaller fixes to Love is in The Air which we found during its runtime. Additionally, we have decided to fully script the first wing of Siege of Orgrimmar including Immerseus, the Fallen Protectors, Norushen and Sha of Pride. How Do I Get Heirlooms? More information here. Work on the highest voted content issues has started, which means that new fixes and releases for Cataclysm zones and quests can be expected fairly soon. Yesterday Frostwolf has been updated with the first part of the previously announced releases. Players in the range from 10-79 will be playing with the other realms as usual. Once those code fixes and final touches have been completed we will be ready to release. Since then, our development team has pushed out more than 300 changes and fixes. We try to keep the two cores as closely connected as possible, so fixes that work on one corealso work on the other. Update on the WoTLK battleground brackets. In reality, this doesnt change anything. As well as they seem to accept CVS gift cards, but would an e-card's code work? So have been my lengthy journeys to capital cities to learn professions and class spells. The algorithm will now separate players better and twinking will now be harder to do so. In addition to that, we have cleaned up all spell and talent issues we could find to make sure the 5.4.8 update goes through as smooth as possible. Durumu in Throne of Thunder has also been fully scripted and is expected to be released at the beginning of next week. 1 comment. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Quite a bit of planning and work has gone into it and we are looking forward to see your feedback about it. Development on the initial release of the Warmanearmory is nearing completion, much time has gone into utlizing the Warmane theme for the armory, which has pushed release times back by a few weeks. Korso24 - wiee, sprawdzone informacje z Podkarpacia i okolic w jednym miejscu. More detailled information and updates on Lordaeron can be found in the designated forum thread here. I have like 3 or 4 looms and I leveled pretty quickly. Since then we have put our full attention on this issue and are confident to be able to release the full patch again next week. document.write(''); On the topic of low level raids and instances, we have prepared several of them already, and will release them as soon as they have passed our internal testing. ago. We are looking to resolve one more critical login issue related to it before releasing it. Tuning out the fine little details. An update and changelog with all those fixes will be prepared soon. We will continue to do so while also preparing burning crusade for the next stage of Lordaeron's content releases. Battlegroup 1 Arena Season has concluded and all realms are back online. Afterwards we will start on a new Cataclysm zone and continue to work on spells and combat issues as usual. Here is a comparison between the old behavior and new behavior. If you are one of these players you have surely noticed that spell, item, achievement and more links are now automaticallytranslated to whichever language client you are using. Never heard of anyone testing it but i think beta only had 1 server. Spec for warrior - Arms/Prot. Battlegroup 2 arena season has concluded, Blackrock is back online. Mists of Pandaria Raid Finder has had all known and reported issues corrected and is undergoing final internal testing. We will also open our PTR again for final raid tests in the next couple of days to prepare for the planned raid release this weekend. While we are now out of the critical area in terms of performance, we will continue to work on and improve it. As seen, instancing Wintergrasp completely eliminated the server average latency spikes that were occurring from heavy battles due to several hundred players PvPing in a small area. Major new features and improvements include blogs, profiles, mobile versions, security and more. To kick that off we have started on two fronts: On the one hand with a full rework of Borean Tundra, including all the tiny details, on the other hand we have initiated a quick-fix round on all highly voted quest and npc issues on the bugtracker. These ports are currently undergoing internal testing and corrections. LF a good WoTLK server. It should be. Website development agenda includes implementation of the long planned and awaited account perk system granting distinct perks and bonuses to community members based on activity, account age and contribution. Historically for performance reasons we have always been very relaxed on our compression of object update opcodes, using the fastest compression level (Z_BEST_SPEED 1) and a very high minimum threshold (8192 bytes). This update also brought the highly requested changes to the battleground queue behaviour and other important quality of life fixes. Additional Raid finder wings will also be implemented in the near future. - At the start of 3.2 we had a couple of issues with epic gems. var SECURITYTOKEN = "guest"; On top of that, it will resolve several underlying issues as well as lots of important general and class issues. At the same time we are working heavily on implementing pathfinding, improved object detection and line of sight, which should allow for a smoother gameplay and get rid of several issues in dungeons (e.g Stormstout Brewery). Unlike retail, where I soloed Hogger as a level 8 Paladin in heirlooms and died for the first time in Outland, my character on Lordaeron has already clocked 35 deaths as Kolkar and Razormanes have been challenging to run from. It will also include the reimplementation of the last boss in Gate of the Setting Sun, Raigonn, as well as the re-opening of Siege of Niuzao Temple and more Raidfinder bosses in Heart of Fear.
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